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141. Full list of fitting skills - in Skill Discussions [original thread]
Originally by: Tagami Wasp Shield operation for cap usage if you shield tank. Shield Operation isn't a fitting skill - it reduces shield recharge time. Shield Compensation is the skill you're thinking of. Shield Upgrades mentioned by ...
- by Marine HK4861 - at 2009.05.17 09:39:00
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142. Trade skills - in Skill Discussions [original thread]
Originally by: Kane Citizen Wrong again, this one did Originally by: Lecherito Snip post by Lecherito Learn from him.... Bye-Bye If you only train the skills mentioned by Lecherito, have fun sitting in Jita doing your trad...
- by Marine HK4861 - at 2009.05.17 09:36:00
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143. Trainin Speeds - in Skill Discussions [original thread]
Originally by: Estel Arador Edited by: Estel Arador on 17/05/2009 08:49:40 SP_Required / (Primary_Attribute + Secondary_Attribute/2) = time to train skill in minutes Following on from Estel's post above, the SP required from level ...
- by Marine HK4861 - at 2009.05.17 09:26:00
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144. Trade skills - in Skill Discussions [original thread]
Originally by: Kane Citizen Broker Relations and Accounting, well its seems they are worth getting to lvl 5. It seems they are the only cost reduction(isk)skill So, any other or? thx Since you appear to have completely ignored my fir...
- by Marine HK4861 - at 2009.05.16 11:35:00
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145. Trade skills - in Skill Discussions [original thread]
Trading isn't as easy as training up a bunch of skills to 5 and making profit. Knowing what to buy, where to buy and where to sell it is far more important and that comes from doing the legwork in studying the market. The only skill you actually ...
- by Marine HK4861 - at 2009.05.16 11:27:00
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146. Trade skills - in Skill Discussions [original thread]
Originally by: Kane Citizen Originally by: Sophie Joscelyne go on evemon and put all the skills to level IV some will automatically go up to V for other trade skills... but thats the way to do it. "will automatically go up to V...
- by Marine HK4861 - at 2009.05.16 11:27:00
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147. Visionary Guides for new players and old. - in EVE New Citizens Q&A [original thread]
Agreed, I like the crewman article, only comment I have is about the payment. Assuming that 0.8% of 100mil goes towards crew, that's 800K ISK for the entire crew. For convenience's sake assuming the ship has 8000 crew, giving them a hundred ISK e...
- by Marine HK4861 - at 2009.05.15 18:58:00
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148. question about buying the game - in EVE New Citizens Q&A [original thread]
To be more precise, you have to activate a new account using the account code in the box to get the shuttle and the faction standing certificate. The shuttle and certificate isn't really worth it, but depending on how much the game box is, you mi...
- by Marine HK4861 - at 2009.05.15 18:47:00
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149. missile guide? - in EVE New Citizens Q&A [original thread]
Originally by: Johann Callasan Unlike turrets, missiles can suffer a linear damage reduction based on two factors: explosion velocity vs. target speed, and explosion radius vs. target's Signature Radius. A very good writeup, just one m...
- by Marine HK4861 - at 2009.05.15 18:43:00
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150. EVE Online overview on mmolecule - in EVE New Citizens Q&A [original thread]
What probably happened is that he wrote the article using 'eve', realised it was all capitalised about 2 minutes before the deadline, did an emergency search and replace and submitted it.
- by Marine HK4861 - at 2009.05.15 18:29:00
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151. A few standings questions corp vs. faction. - in EVE New Citizens Q&A [original thread]
Edited by: Marine HK4861 on 13/05/2009 19:02:43 Standings with other corps will never be affected by derived standing changes, either with other corps or factions. You can lower standing with a corp by shooting their ships (either in missions...
- by Marine HK4861 - at 2009.05.13 19:02:00
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152. Destroyers are terrible...so which cruiser? - in EVE New Citizens Q&A [original thread]
Originally by: Suicide Mike That sounds fun, what do the races tank? I mean, I know that Caldari are shield tankers(passive or active0, what are the others? Do Amarr armor tank? Depends on the ship bonus and the slot layout of the shi...
- by Marine HK4861 - at 2009.05.12 23:20:00
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153. My wrecks don't show - in EVE New Citizens Q&A [original thread]
Easiest way to add something to your overview is to select it in space, right click, add to overview, then save the overview settings.
- by Marine HK4861 - at 2009.05.12 21:22:00
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154. Release notes for fiction changes - in EVE Fiction [original thread]
Originally by: Silver Night If CONCORD was involved in stopping the Gallente-Caldari war, and the capsule was given to the Caldari 15 years after the war ended, would the character in the 'Jovian Wet Grave' not be familiar with the Jovians...
- by Marine HK4861 - at 2009.05.11 22:06:00
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155. Reactivating an acoount with a plex - in EVE New Citizens Q&A [original thread]
The main reason why is that a PLEX is an ingame item, so an inactive account can't log in to claim it. Since you already have the PLEX, try contacting Customer Support as they may activate your alt account briefly so you can apply the PLEX.
- by Marine HK4861 - at 2009.05.10 09:51:00
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156. Rocket skills.... - in Skill Discussions [original thread]
Originally by: Fiben Bolger The rockets Explosion Velocity is NOT put up against the Ship Velocity of the target, rather, the ratio of Explosion Velocity to Explosion Radius of the rocket is put up against the ratio of Signature Radius to...
- by Marine HK4861 - at 2009.05.10 09:45:00
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157. Dates: Wonky - in EVE Fiction [original thread]
Originally by: Siramar Thi But I still don't see how the scientific article, "...pod pilot heroes flying on the side of the Caldari during the twilight years of the Gallente-Caldari war" meshes with Wetgrave "the war had been over for ...
- by Marine HK4861 - at 2009.05.09 20:12:00
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158. Dates: Wonky - in EVE Fiction [original thread]
Never mind, I see what you mean. The only thing I can see with the statement at the beginning of the story is that there isn't a reference point for it. Juggling all the dates around, it would mean that the story is being told in 23333 or YC97 at...
- by Marine HK4861 - at 2009.05.08 19:49:00
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159. Dates: Wonky - in EVE Fiction [original thread]
23216 is when the Amarr and Jove war was, so it's not unreasonable to assume that the Caldari and the Jove knew of each other before then, but hadn't had the opportunity to contact them in any significant manner. However the Caldari may have been...
- by Marine HK4861 - at 2009.05.08 19:28:00
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160. Quick question regarding capacitor stability. - in EVE New Citizens Q&A [original thread]
Originally by: JeanMichel Bizarre So at around that level (X% in your example) the cap recharge rate is at it's best? Did I understand correctly? Not quite. Cap recharge is at its best at ~30% for all ships. If a setup is stated to ...
- by Marine HK4861 - at 2009.05.08 18:35:00
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